Rule 11 · simulator

Budget simulator

Default cap 18 × 8h. Move the sliders: keepers/day comes from the live cluster-FFD solver (recomputed per cap), weekly cost from Pulse's own labor-cost primitive. Every result is benchmarked against the REAL current keepers/day AND $/wk.

Keepers / day
61
+13 vs today (48)
Weekly cost
$50,761.76
$118.88/keeper-shift · 8h × $14.86
vs today ($50,036)
+$725.80
heads: +13 vs today
vs $64,007 true pool
$-13,245 (-20.7%)
the pool it actually draws from
Coverable by today’s workforce. Needs 427 keeper-days/wk vs 465 available (CORE 360 + EXTENDED 105).

Why lower caps are not a headcount lever

Lowering the weight cap raises keepers/day (cap 14 → 78, cap 16 → 69, cap 18 → 61) and blows past the 465keeper-days the existing workforce can supply. Cap 18 × 8h is the only matrix cell today’s staff can cover (slack ~38 keeper-days/wk). To go below today’s 48 heads/day you need the automation phases, not a slider.

Provenance of the numbers you're moving

Baseline measured read-only from production Pulse, window 2026-07-13 to 2026-07-19 (current week, contains today 2026-07-14): 48 keepers/day at $50,036/wk. Blended keeper rate $14.86/hr. Weekly cost = keepers/day × 7 × shift-hours × rate, each keeper-shift priced by the same engine that reconciles the $62,076.79 Houston week.

Reading the deltas
The “vs today” tiles show heads/day and $/wk against the real current baseline; the “vs $64,007 pool” tile shows the like-for-like comparison against the pool the roster actually draws from. Both are shown so neither can mislead.